Pipeline¶
- class tri3d.geometry.Pipeline(*operations)¶
A series of operations.
Operations are applied in the provided order.
- property single: bool¶
Whether this is a single transformation or a batch.
- apply(x)¶
Apply transformation to given point or array of points.
The broadcasting rules between transformations and their inputs are as follows:
transform
input
output
brodcast
[]
[3]
[3]
single mapping
[]
[n,3]
[n,3]
broadcast transform
[n]
[3]
[n,3]
broadcst input
[n]
[n]
[n,3]
one-to-one mapping
- Parameters:
x (ndarray)
- inv()¶
Return inverse transformation.
- Return type:
Self